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Shattering Objects using PolyFX in MoGraph 2

10 Aug

Get a 3D object to shatter then blend back to its original state using CINEMA 4D’s MoGraph 2 module. For more info on CINEMA 4D and MoGraph 2, see www.maxon.net

 
 

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  1. xIReapUx

    August 10, 2012 at 5:27 am

    Awesome?

     
  2. TheDjGamerz

    August 10, 2012 at 5:38 am

    Hey man I have r12 but I dont have mograph plz help. And in the begging the? first car is different to the last car.

     
  3. CheeckoHD

    August 10, 2012 at 6:30 am

    is there a way i can get mograph 2 for my C4D 11
    ?

     
  4. Alxbeginner

    August 10, 2012 at 6:56 am

    Most interesting tut? ive evar seen!

     
  5. andreigrigoras

    August 10, 2012 at 7:29 am

    can you please cover the morphing transition? from the sample movie, that will be very helpful

     
  6. Belfastbhoy08

    August 10, 2012 at 8:09 am

    Hey i have Cinema4D? R12 brodcast but yet i dont have MoGraph2 ? Please help ๐Ÿ™

     
  7. MaxonC4D

    August 10, 2012 at 8:54 am

    It sounds like? you may have MoGraph 1, PolyFX was new in MoGraph 2 and requires CINEMA 4D R11.5 or higher (to check which version you have, choose Help / Info).

     
  8. MaxonC4D

    August 10, 2012 at 8:54 am

    PolyFX is on the MoGraph menu, but you’ll only get this menu if MoGraph is part of your CINEMA? 4D version. With Release 12, you need either CINEMA 4D Broadcast or CINEMA 4D Studio. Prior to Release 12, you need the MoGraph module.

     
  9. halo3flims

    August 10, 2012 at 8:55 am

    i cant? find polyfx. plz help?

     
  10. slowgold20

    August 10, 2012 at 9:01 am

    they only come with the? demo

     
  11. slowgold20

    August 10, 2012 at 9:04 am

    Im not a C4D user (yet) but Im guessing that you would animate the object morphing in to the? second object and then use mograph to make it shatter.

     
  12. 7Spronge

    August 10, 2012 at 9:42 am

    I desperatly need to know how to shatter from one object to? another object , like at the beginning of this video . Anybody out there who can help me ?

     
  13. BananaCharma

    August 10, 2012 at 10:26 am

    my mograph does not have poly fx in? it

     
  14. TheDiabloIILod

    August 10, 2012 at 10:38 am

    Thanks ๐Ÿ˜‰ Greetings from? Germany ๐Ÿ˜‰

     
  15. zer0hvk

    August 10, 2012 at 11:36 am

    these videos are amazing, thanks a lot for helping us learn? all this.
    greetings from Mรฉxico!!

     
  16. faenor

    August 10, 2012 at 12:13 pm

    Ye I have been trying to? work out the same thing. Tried messing with the inheritance effector but wasnt what they had done in that example…anyone have any ideas?

     
  17. Savoie1471

    August 10, 2012 at 12:52 pm

    In the example the model changes? from a Wagon type car to a sports car, how to we make it so when it come back together it is a different object like in the example…

     
  18. ManamoPrime

    August 10, 2012 at 12:56 pm

    Yes just dont take the mograph
    “Bubble” away from the object and it will stay broken but it? looks horrible and it looks static.

     
  19. DocWolph

    August 10, 2012 at 1:43 pm

    Sorry, I should have been more clear. I Actually meant the? creation of debris.

     
  20. legmog

    August 10, 2012 at 2:19 pm

    I’d imagine you just leave the POLY FX object so it remains in the same position the camera is…
    In the case of this video… The Poly FX object moves TO the? camera, causing it to break, then away form the camera, causing it to reform… So to keep it broken, jsut have the Poly FX move towards the camera and then stay there.

     
  21. DocWolph

    August 10, 2012 at 2:38 pm

    Is there anyway to? break it and keep it broken?

     
  22. niiidar

    August 10, 2012 at 3:11 pm

    Interesting effect. A bit like pBlurp, but looks different. I like it!?

     
  23. lushmontana

    August 10, 2012 at 3:12 pm

    BRILLIANT TUTORIAL!!?