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Archive for the ‘Modeling’ Category

3d Modeling a Head in Maya- edge extrusion method (5/6)

28 May

This is part 5 of a 6 part series from Autodesk Certified Instructor, and Full Time Faculty at the Art Institute of CA, San Francisco: Andrew Klein, covering how to model a head in Maya using Polygons, built off of image planes with an Edge-Extrusion Method. Additional tutorials may be found at: http://www.andrewklein.net/aiinfo_tutorials.html

 
 

3d Modeling a Head in Maya- edge extrusion method (4/6)

28 May

This is part 4 of a 6 part series from Autodesk Certified Instructor, and Full Time Faculty at the Art Institute of CA, San Francisco: Andrew Klein, covering how to model a head in Maya using Polygons, built off of image planes with an Edge-Extrusion Method. Additional tutorials may be found at: http://www.andrewklein.net/aiinfo_tutorials.html

 
 

3d Modeling a Head in Maya- edge extrusion method (3/6)

28 May

This is part 3 of a 6 part series from Autodesk Certified Instructor, and Full Time Faculty at the Art Institute of CA, San Francisco: Andrew Klein, covering how to model a head in Maya using Polygons, built off of image planes with an Edge-Extrusion Method. Additional tutorials may be found at: http://www.andrewklein.net/aiinfo_tutorials.html

 
 

3d Modeling a Head in Maya- edge extrusion method (2/6)

28 May

This is part 2 of a 6 part series from Autodesk Certified Instructor, and Full Time Faculty at the Art Institute of CA, San Francisco: Andrew Klein, covering how to model a head in Maya using Polygons, built off of image planes with an Edge-Extrusion Method. Additional tutorials may be found at: http://www.andrewklein.net/aiinfo_tutorials.html

 
 

3d Modeling a Head in Maya- edge extrusion method (1/6)

28 May

This is part 1 of a 6 part series from Autodesk Certified Instructor, and Full Time Faculty at the Art Institute of CA, San Francisco: Andrew Klein, covering how to model a head in Maya using Polygons, built off of image planes with an Edge-Extrusion Method. Additional tutorials may be found at: http://www.andrewklein.net/aiinfo_tutorials.html

 
 

3d Modeling a Head in Maya- edge extrusion method (6/6)

28 May

This is part 6 of a 6 part series from Autodesk Certified Instructor, and Full Time Faculty at the Art Institute of CA, San Francisco: Andrew Klein, covering how to model a head in Maya using Polygons, built off of image planes with an Edge-Extrusion Method. We hope that by the end of this video you would have clearly understood the process of creating a human head using Maya.