Hi guys, This is a brief 2 part video featuring myself and Sefearion running quickly through some of the things we did to create the Hybrid Teaser video. If you have any questions please post them on www.hybrid-machinima.co.uk or give us a pm and we will be glad to answer any questions.
Posts Tagged ‘machinima’
3D Studio MAX – Basic Secondary Animation tutorial
This is a basic tutorial showing secondary animation theory with an example of ambient character animation. Enjoy.. www.iwkya.co.uk
Quick CAT rig – 3D Studio MAX
A short video showing the power of the CAT system that is now shipped with MAX 2011. Video has 2x speed increase making the time it took around 6 minutes. Rigging has never been more fun and easy 🙂 www.iwkya.co.uk
Death Knight WIP
Hey guys, Just thought i would upload this short video of a few clips stuck together for illustration purposes. This was a project that I had to stop working on due to time issues. Since the new patch and the expectation of cataclysm, I am going to be working on this but changing many things once I get the time to get right on it. Most of the clips are playblasts from max, some are rendered and some are pre production. I will be posting when i get the time to open this folder again 🙁 Thanks
Death Coil Concept
This is one of many tests that I was messing with when i was bored, using a wow skull to recreate the death coil effect.
3D Studio MAX – Basic Modeling – Box Modeling Part 01
This is a two part tutorial explaining the basics of box modeling and character in 3D Studio MAX. This theory can be applied to all modeling applications.
Human template is from www.the-blueprints.com
www.hybrid-machinima.co.uk